During our semester's game project "Bird Watch" my tasks included the modelling and rigging of four different birds: the Fruit Blobber, Mossbackgrounder, Voidwing and Floral Hummer. My personal goal of this project was to learn how to model and rig birds, as well as learning texturing in Substance Painter.
Lowpoly Turnaround - Fruit Blobber
Textures Fruit Blobber and Floral Hummer (Albedo and Roughness)
Textures Voidwing (Albedo, Roughness, Normal and Emission) and Mossback Grounder (Albedo, Roughness and Normal)
Bird Rigs (Joints & Controls)
Rig Demo
Animations - Flying, Idle, Eating, Sleeping, Hopping
Game Trailer