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Game Characters

Production Process of 3 of 4 game characters

Sculpting and UV layout was done in Blender
Re-Topology and Rig was done in Maya
Texturing was done in Substance Painter
Shading was done in Unity

Cat - Blockout and Final Sculpt

Cat - Blockout and Final Sculpt

Dog - Blockout and Final Sculpt

Dog - Blockout and Final Sculpt

Spider - Blockout and Final Sculpt

Spider - Blockout and Final Sculpt

Sculpt and Retopologized Model of the Cat

Sculpt and Retopologized Model of the Dog

Sculpt and Retopologized Model of the Spider

Textured the Cat in Subtance Painter

Textured the Cat in Subtance Painter

Cat - Joints and Controls Setup

Cat - Joints and Controls Setup

Dog - Joints and Controls Setup

Dog - Joints and Controls Setup

Spider - Joints and Controls Setup

Spider - Joints and Controls Setup

Shaded Material for a Ghost Effect
Shaded in Unity with Shader Graph

Shaded Material for a Ghost Effect
Shaded in Unity with Shader Graph

Glow Intensity Change in-game

Game Trailer